Apple
Software Engineer, Wireless Technologies & Ecosystems
$129K–$195K
Cupertino, California · Full-time · Posted Oct 5, 2026
- Education
- Bachelor’s or Master’s in Computer Science (or equivalent).
About the job
Develop telephony solutions and middleware for Apple’s cellular products, including next-generation iOS and watchOS products.
What you'll do
- Design and implement features for the telephony middleware library.
- Define, plan, and design product system architectures; work with other software teams to design and implement APIs.
- Debug failures during field, interoperability, and type-approval testing.
What they ask for
- Bachelor’s or Master’s in Computer Science, or equivalent.
Nice to have
- Experience mentoring team members while leading projects; Test Driven Development.
- Embedded systems, git revision control, consumer electronics architecture, or Boost C++ libraries experience.
Pay
$129,300 and $194,700 (base salary)
Tools
iOS, watchOS, Boost C++, git
Model-written summary · the original posting is authoritative