Drimva

Apple

Software Engineer, Wireless Technologies & Ecosystems

$129K–$195K

Cupertino, California · Full-time · Posted Oct 5, 2026

Education
Bachelor’s or Master’s in Computer Science (or equivalent).

About the job

Develop telephony solutions and middleware for Apple’s cellular products, including next-generation iOS and watchOS products.

What you'll do

  • Design and implement features for the telephony middleware library.
  • Define, plan, and design product system architectures; work with other software teams to design and implement APIs.
  • Debug failures during field, interoperability, and type-approval testing.

What they ask for

  • Bachelor’s or Master’s in Computer Science, or equivalent.

Nice to have

  • Experience mentoring team members while leading projects; Test Driven Development.
  • Embedded systems, git revision control, consumer electronics architecture, or Boost C++ libraries experience.

Pay

$129,300 and $194,700 (base salary)

Tools

iOS, watchOS, Boost C++, git

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 4, 2026 (UTC)