Apple
Software Performance Engineer for Memory, CoreOS
$150K–$278K
Cupertino, California · Full-time · Posted Oct 8, 2026
- Education
- BS/MS in CS/CE or equivalent.
About the job
Improve performance across Apple operating systems by helping engineering teams measure, analyze, and optimize software, and by building tools for performance analysis.
What you'll do
- Collaborate with engineering teams to understand problem domains and develop features with performance in mind.
- Help teams measure and understand performance, share best practices, and optimize existing software.
- Build tools for software performance analysis.
What they ask for
- Experience with at least one object-oriented language and at least one scripting language, such as Python or Ruby.
- Enjoy debugging or analysis work.
- BS/MS in CS/CE or equivalent.
Nice to have
- Experience writing native apps for or debugging iOS, macOS, or watchOS; experience with Xcode Instruments suite.
- Understanding large system architectures; competent delivery of software written in Swift/SwiftUI/Objective-C.
Pay
$150,400 and $277,600 USD base salary
Tools
Python, Ruby, Xcode Instruments, Swift, SwiftUI, Objective-C
Model-written summary · the original posting is authoritative