Drimva

Apple

Sr iOS Software Engineer - Creative Apps

$166K–$325K

Cary, North Carolina +4 · Senior · Full-time · Posted Aug 20, 2026

Location
Cary, North Carolina
Cupertino, California
San Diego, California
Seattle, Washington
Vancouver, Washington
Experience
5+ years; iOS and/or macOS.

About the job

Architects and delivers media management and collaboration features for Apple’s creative apps, shaping technical direction and collaborating across the product development lifecycle.

What you'll do

  • Architect and build media management and collaboration features for Final Cut Pro, Logic Pro, and iWork.
  • Set technical direction and drive features from concept through delivery, including project planning and user interface decisions.
  • Partner with designers, QA, and cross-functional teams; mentor engineers and support an inclusive learning culture.

What they ask for

  • 5+ years shipping high-quality, tested code on iOS and/or macOS.
  • Technical lead experience with strong communication, collaboration, and project management skills.
  • Strong understanding of Apple-platform architectural patterns, computer science fundamentals, and object-oriented design.
  • Proficiency in Swift and at least one UI framework (SwiftUI, UIKit, or AppKit); ability to take ownership amid ambiguity.

Nice to have

  • Interest in Apple creative apps such as Final Cut Pro, Logic Pro, iMovie, or GarageBand.
  • Experience with Swift concurrency (async / await and actors), Swift Testing and / or XCTest, or accessibility and localization.

Pay

$175,000–$308,500 USD base salary; $184,700–$324,800 USD base salary; $165,800–$292,400 USD base salary

Tools

iOS, macOS, Swift, SwiftUI, UIKit, AppKit, async / await, XCTest

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 5, 2026 (UTC)