Apple
Streaming Media Software Engineer
$129K–$225K
Cupertino, California · Full-time · Posted Jun 29, 2026
- Experience
- 3-5 years.
- Education
- BS/MS in CS/CE or equivalent.
About the job
Develop streaming media technologies and playback features, tune adaptive bitrate algorithms, and integrate machine-learning models across Apple’s media ecosystem.
What you'll do
- Develop features for video streaming and web-based playback, contributing to media systems design.
- Tune adaptation algorithms and integrate ML models to improve playback experiences.
- Collaborate with application, tooling, and data analytics teams to improve the player stack and launch features.
What they ask for
- Strong software development experience in C / C++ for multi-threaded/systems development.
- Ability to understand end-to-end architectures and functional details of complex systems with multiple inter-dependencies.
- Outstanding analytical, programming, and debugging skills; excellent communication and collaboration skills.
Nice to have
- Experience working with audio visual media.
- Experience using LLMs in software development.
Pay
$129,300 and $225,300 (base salary)
Tools
C / C++
AI focus
Integrate ML models into streaming playback experiences; LLM experience in software development is preferred.
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