Drimva

Apple

Systems Software Engineer, Compute

$185K–$325K

Cupertino, California · Full-time · Posted Oct 19, 2026

Experience
BS route: 6+ years; MS route: 4+ years.
Education
BS in Computer Science / related fields or MS.

About the job

Build lifecycle-management and provisioning software for Apple’s internal device cloud, integrating with Apple platforms and hardware from prototype through launch.

What you'll do

  • Develop core provisioning and lifecycle-management software for the device cloud.
  • Integrate software with features across Apple operating systems and support Apple hardware.
  • Own projects end to end, from low-level technical design to interfaces and user experience.

What they ask for

  • Familiarity with a systems-programming language such as C, C++, Rust, or Swift (for Servers).
  • Knowledge of programming, networking (HTTP, TCP/UDP, DNS, TLS), and distributed system design.
  • Excellent analytical, problem-solving, and debugging skills.
  • BS in Computer Science or related fields with 6+ years of experience, or MS with 4+ years of experience.

Nice to have

  • Strong foundation in a few of: Operating System Fundamentals, Systems Programming, Networking (HTTP, TCP/UDP, DNS, TLS), Distributed System Design.

Pay

$184,700 and $324,800 (USD, base salary range)

Tools

C, C++, Rust, Swift, HTTP, TCP/UDP, DNS, TLS

Model-written summary · the original posting is authoritative

First seen Oct 20, 2026 · Last verified Nov 5, 2026 (UTC)