Apple
Tactile AI Research Engineer - Special Projects (Robotics)
$185K–$325K
Santa Clara, California · Full-time · Posted Aug 4, 2026
- Experience
- 3+ years deploying tactile-based policies in robotics and 6+ years in robotics and machine learning.
- Education
- Bachelor’s, Master’s, or PhD degree in Engineering, Robotics, Computer Science, or a related field.
About the job
Develop and deploy machine-learning systems for tactile-enabled robots, using simulation and real-world data to improve perception, control, and manipulation.
What you'll do
- Implement, train, optimize, and deploy machine-learning models for tactile-enabled robotic systems.
- Generate training data and establish metrics and protocols to evaluate robot policy performance.
- Collaborate across disciplines and document research findings and technical developments.
What they ask for
- 3+ years of relevant experience deploying tactile-based policies in robotics.
- 6+ years of relevant experience in robotics and machine learning.
- Strong proficiency in Python and C++, and expertise in machine-learning algorithms and deep-learning frameworks such as PyTorch and TensorFlow.
- Bachelor’s, Master’s, or PhD degree in Engineering, Robotics, Computer Science, or a related field.
Nice to have
- Understanding of tactile sensing and haptics, and a foundation in robot kinematics, dynamics, motion planning, and control.
- Experience with physics simulation software and contact mechanics, such as Mujoco, IssacLab simulator, or Drake.
Pay
$184,700 and $324,800 (base salary)
Tools
Python, C++, PyTorch, TensorFlow, Mujoco, IssacLab simulator, Drake
AI focus
Train and deploy machine-learning models and policies for tactile-enabled robotics, using simulation and real-world demonstrations to address contact physics and sim-to-real gaps.
Model-written summary · the original posting is authoritative