Drimva

Arm

Staff Software Engineer, Physical AI

$209K–$283K

Seattle, Washington · Staff · Full-time · Posted Sep 9, 2026

Experience
6+ years in systems software, platform services, or distributed systems in production; 3+ years building developer platforms, SDKs, or internal tooling.

About the job

Build platform software, developer tools, and on-device runtime infrastructure for deploying and managing Physical AI workloads on Arm-powered devices.

What you'll do

  • Develop reliable platform services and runtime infrastructure for AI component deployment, lifecycle management, and updates on-device.
  • Build APIs, SDKs, developer tools, and observability capabilities that improve development and integration workflows.
  • Optimize performance and reliability under edge constraints, collaborating across teams on platform abstractions and integrations.

What they ask for

  • 6+ years’ experience building systems software, platform services, or distributed systems in production.
  • Proficiency in C/C++, Rust, Go, or Python.
  • Solid understanding of Linux-based systems, process isolation, IPC, service lifecycles, and API build and versioning.
  • 3+ years’ experience building developer platforms, SDKs, or internal tooling.

Nice to have

  • Experience with container technologies, edge computing, embedded Linux, real-time systems, or AI/ML inference systems.
  • Experience with heterogeneous computing, robotics, vision systems, open-source systems, or security concepts such as secure boot, isolation, or attestation.

Pay

$209,100-$282,900 per year (base salary)

Tools

C/C++, Rust, Go, Python, Linux

AI focus

Build platform and runtime infrastructure that enables vision, robotics, speech, and sensor-input AI workloads to be deployed and managed on-device, independent of cloud services.

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 5, 2026 (UTC)