Drimva

Base Power

Server Architect

Austin, TX · On-site · Full-time · Posted Aug 29, 2026

Experience
8+ years building systems software close to hardware.

About the job

Build and operate a distributed GPU server fleet, including its control plane, provisioning, node software, networking, and integration with energy dispatch systems.

What you'll do

  • Develop fleet inventory, identity, activation, telemetry, and operator tools for remote GPU nodes.
  • Automate out-of-band provisioning and recovery, and build secure node-agent and overlay-networking systems.
  • Integrate compute dispatch with energy planning and work with hardware teams on deployment constraints.

What they ask for

  • Deep experience with server platforms, including BMC/iDRAC, Redfish or IPMI, PXE/virtual-media boot, hardware inventory, and remote recovery.
  • Strong C, C++, Rust, or Go skills.
  • Experience operating remote fleets of servers, network gear, vehicles, telecom, or energy hardware.
  • Judgment in choosing industry standards and existing solutions over one-off inventions.

Nice to have

  • Datacenter or cloud platform experience, including hypervisors, bare-metal clouds, or provisioning at scale.
  • GPU serving experience, such as vLLM, inference routing, KV-cache-aware scheduling, or GPU fleet operations.

Tools

Redfish, iDRAC, IPMI, PXE, C, C++, Rust, Go

AI focus

Build and operate distributed GPU compute for the AI industry, including an OpenAI-compatible inference API and GPU serving.

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 4, 2026 (UTC)