Drimva

ByteDance

AI Algorithm Expert - Hand Tracking, Pico- San Jose

San Jose, California · Full-time · Posted Oct 28, 2026

Experience
More than 5 years of algorithm R&D experience.
Education
Majored in Computer Vision, Pattern Recognition, or Applied Mathematics.

About the job

Lead development and deployment of accurate, low-latency hand-tracking and multimodal interaction algorithms for XR headsets.

What you'll do

  • Develop hand-tracking and 3D gesture-pose estimation algorithms for challenging XR conditions.
  • Optimize real-time algorithm inference on mobile XR headsets and build a multimodal interaction framework using hand, eye, and peripheral-device inputs.
  • Promote patent development and publication of research papers at accredited conferences.

What they ask for

  • Major in Computer Vision, Pattern Recognition, or Applied Mathematics.
  • Understand the principles, strengths, and weaknesses of commercial solutions such as ARKit Hand Tracking and Quest Hand Tracking.
  • Be proficient in PyTorch and the QNN deployment ecosystem, with practical TensorRT end-side optimization experience.

Nice to have

  • Experience developing core HandTracking algorithms for XR products.
  • Published gesture-tracking papers at accredited conferences such as CVPR, ICCV, or SIGGRAPH.

Tools

PyTorch, QNN, TensorRT, ARKit Hand Tracking, Quest Hand Tracking, CVPR, ICCV, SIGGRAPH

AI focus

Develop hand-tracking, 3D gesture-pose estimation, and multimodal machine-learning interaction algorithms for XR, including real-time inference optimization.

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 5, 2026 (UTC)