ByteDance
GPU Application Platform Engineer Graduate (Server Research and Development) - 2027 Start (PhD)
San Jose, California · Full-time · Posted Oct 28, 2026
- Education
- PhD in Electrical Engineering, Computer Engineering, Computer Science, or a related major.
About the job
Develops benchmarks, tools, and optimization methods for GPU/AI systems, improving giant-model training and inference through system analysis and software-hardware co-design.
What you'll do
- Develop application benchmarks, tools, and performance optimizations for GPU/AI systems, including LLM training and inference.
- Analyze system bottlenecks and lead software-hardware co-design improvements; develop GPU/AI system TCO models.
- Evaluate emerging technologies and architectures with partners, suppliers, industry consortiums, and standards committees.
What they ask for
- Completing or recently completed a PhD in Electrical Engineering, Computer Engineering, Computer Science, or a related major.
- Thesis focused on GPU/AI platform architecture, application performance optimization, or software-hardware co-design.
- Deep understanding of computer architecture, especially GPU/AI SoC or platform architecture, interconnect fabric, and memory subsystems.
- Experience in GPU/AI application performance optimization or software-hardware co-design; proficiency in C/C++ and scripting languages such as Python.
Nice to have
- Understanding of LLM architecture and training and inference requirements on accelerators, memory, and networks.
Tools
GPU, AI, LLM, C/C++, Python
AI focus
Optimizing GPU/AI systems for giant-model training and inference, including LLM workloads.
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