Drimva

ByteDance

GPU Application Platform Engineer Graduate (Server Research and Development) - 2027 Start (PhD)

San Jose, California · Full-time · Posted Oct 28, 2026

Education
PhD in Electrical Engineering, Computer Engineering, Computer Science, or a related major.

About the job

Develops benchmarks, tools, and optimization methods for GPU/AI systems, improving giant-model training and inference through system analysis and software-hardware co-design.

What you'll do

  • Develop application benchmarks, tools, and performance optimizations for GPU/AI systems, including LLM training and inference.
  • Analyze system bottlenecks and lead software-hardware co-design improvements; develop GPU/AI system TCO models.
  • Evaluate emerging technologies and architectures with partners, suppliers, industry consortiums, and standards committees.

What they ask for

  • Completing or recently completed a PhD in Electrical Engineering, Computer Engineering, Computer Science, or a related major.
  • Thesis focused on GPU/AI platform architecture, application performance optimization, or software-hardware co-design.
  • Deep understanding of computer architecture, especially GPU/AI SoC or platform architecture, interconnect fabric, and memory subsystems.
  • Experience in GPU/AI application performance optimization or software-hardware co-design; proficiency in C/C++ and scripting languages such as Python.

Nice to have

  • Understanding of LLM architecture and training and inference requirements on accelerators, memory, and networks.

Tools

GPU, AI, LLM, C/C++, Python

AI focus

Optimizing GPU/AI systems for giant-model training and inference, including LLM workloads.

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 5, 2026 (UTC)