Drimva

ByteDance

Hardware UX Designer Graduate (PICO-Edge AI & Spatial Computing) - 2027 Start

San Jose, California · Full-time · Posted Oct 28, 2026

Education
Master's degree in a listed or related field; no equivalent-experience alternative stated.

About the job

Design UX for wearable edge-AI and spatial-computing hardware, translating real-world workflows and model capabilities into physical-digital interactions and prototypes.

What you'll do

  • Develop interaction models and forward-deployed UX programs for on-device AI, including local-cloud handoffs and degraded conditions.
  • Design controllable, understandable agent interactions and spatial cues that communicate AI status and support user oversight.
  • Build and test interactive spatial prototypes with engineering and hardware teams, using field feedback to improve products.

What they ask for

  • Completing or recently completed a Master's degree in a listed or related field.
  • Experience designing embedded systems, AR/MR hardware, wearable devices, or physical-digital products, demonstrated through projects, internships, research, or a portfolio.
  • Understanding of on-device AI and edge-computing concepts, including SLMs, local vector embeddings, and performance tradeoffs.
  • Proficiency with UX and 3D prototyping tools, plus familiarity with sensor data and edge hardware constraints.

Nice to have

  • Experience shipping AI, AR, VR, MR, or wearable hardware products from concept through manufacturing.
  • Familiarity with MCP-integrated generative workflows in engineering tools.

Tools

Figma, Three.js, WebGL, Unity, Unreal Engine, Small Language Models (SLMs), Model Context Protocol (MCP), IMUs

AI focus

Design user-facing experiences for on-device AI and edge computing, including agentic interactions, local-cloud decisions, AI status and uncertainty communication, and spatial prototypes for testing model behavior.

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 5, 2026 (UTC)