Drimva

ByteDance

Research Engineer - (Seed Model - Infra - Pretraining Infrastructure)

San Jose, California · Full-time · Posted Oct 28, 2026

Experience
2+ years in large-scale model training, distributed training systems, or GPU kernel optimization.
Education
Bachelor's degree or above in Computer Science, Software Engineering, or a related field.

About the job

Research and build scalable infrastructure that improves the efficiency of pretraining foundation, multimodal, and video generation models.

What you'll do

  • Design and optimize distributed training strategies, including parallelism and computation and communication optimization on large GPU clusters.
  • Analyze bottlenecks in large-scale training systems and develop data-driven optimizations.
  • Translate research ideas into scalable production infrastructure.

What they ask for

  • Bachelor's degree or above in Computer Science, Software Engineering, or a related field.
  • 2+ years of experience in large-scale model training, distributed training systems, or GPU kernel optimization.
  • Solid understanding of large-scale LLM and multimodal model training, with experience in GPU-cluster parallelism strategies or GPU kernel performance optimization.
  • Strong grasp of algorithm–system co-design and cross-layer optimization, plus strong programming skills and hands-on experience implementing production-grade ML systems or infrastructure.

Nice to have

  • Hands-on experience pretraining LLMs, multimodal, or video generation models at scale; using mainstream distributed training frameworks; or developing custom kernels with CUDA or Triton.
  • Publications at top-tier machine learning or systems conferences, or notable open-source contributions to widely used training frameworks.

Tools

Megatron-LM, DeepSpeed, PyTorch FSDP, NCCL, CUDA, Triton

AI focus

Infrastructure for efficient pretraining of foundation models, multimodal LLMs, and video generation models.

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 5, 2026 (UTC)