Drimva

ByteDance

Research Scientist Graduate (3D/4D Reconstruction/Generation/Relighting) - 2026 Start (PHD)

San Jose, California · Full-time · Posted Oct 28, 2026

Education
Completing or recently completed a PhD in Software Development, Computer Science, Computer Engineering, or a related technical discipline.

About the job

Conduct research and develop scalable 3D/4D reconstruction, generation, and relighting algorithms and pipelines for MR/XR applications, and contribute to research publications and patents.

What you'll do

  • Develop 3D/4D scene reconstruction, generation, or lighting estimation and editing algorithms, including for dynamic scenes and humans.
  • Build and optimize end-to-end pipelines covering task formulation, datasets, model training, inference acceleration, and deployment.
  • Collaborate across teams on hardware–software innovation and track research in 3D vision and computer graphics.

What they ask for

  • Completing or recently completed a PhD in Software Development, Computer Science, Computer Engineering, or a related technical discipline.
  • Excellent programming skills and proficiency in C++ or Python.
  • Solid foundation in 3D Computer Vision and/or Computer Graphics, including multi-view reconstruction and 3D/4D representations.

Nice to have

  • Knowledge of rendering, including ray tracing or rasterization, digital asset tools, image-based rendering and lighting, or lighting estimation.
  • Experience or deep understanding of NeRF or 3D Gaussian Splatting; relevant publications and competition performance are also noted as pluses.

Tools

C++, Python, MVS, LRM, NeRF, Gaussian Splatting, Blender, UE

AI focus

Research and develop 3D/4D reconstruction and generation, relighting, lighting estimation, and editing models and pipelines for MR/XR; includes dynamic scenes and human subjects.

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 6, 2026 (UTC)