Drimva

ByteDance

Software Engineer, Unity Engine and XR

San Jose, California · Full-time · Posted Oct 28, 2026

About the job

Develop Unity and Unreal Engine extensions, runtime and graphics features, and XR tools for PICO devices and developers.

What you'll do

  • Write engine extensions, runtime modules, graphics components, and native plugins.
  • Prototype engine, graphics, and XR features and integrate runtime features with Unity tools and build pipelines.
  • Improve PICO Unity SDKs and XR tool packages, and support developers with technical issues.

What they ask for

  • Experience with game engines such as Unity or Unreal.
  • Practical knowledge of Unity engine scripting APIs and 3D graphics, rendering, and shaders.
  • Knowledge of object-oriented design patterns using C++ or C#, 3D vector math, and data structures.

Nice to have

  • Understanding of modern graphics, shaders, and graphics pipelines.
  • Experience with Unity-based XR or web/mobile applications, or native Unity Engine plugin development.

Tools

Unity, Unreal Engine, C++, C#

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 5, 2026 (UTC)