Drimva

Clockwork Systems

Senior Systems Engineer - AI Infrastructure

$150K–$210K

On Site, Palo Alto, California · Senior · Full-time · Posted Oct 13, 2026

About the job

Designs and builds low-level systems software to make large-scale distributed GPU training more reliable and efficient.

What you'll do

  • Design and implement systems software for GPU clusters, including modifying and extending framework and runtime internals.
  • Build components that improve the reliability and efficiency of large-scale GPU training.
  • Debug complex distributed and concurrent systems, and own solutions from design through production.

What they ask for

  • Systems-building experience designing and building complex systems.
  • Strong C/C++ skills in systems contexts.
  • Deep understanding of concurrency and memory models.
  • Experience reasoning about distributed system behavior, including consistency, ordering, and partial failures; comfortable reading and modifying large codebases.

Nice to have

  • GPU programming (CUDA) or GPU systems experience; high-performance networking (RDMA, InfiniBand).
  • ML framework or runtime internals; cluster scheduling or orchestration systems.

Pay

$150,000 - $210,000 USD base salary

Tools

C/C++, PyTorch, NCCL, CUDA runtime, CUDA, RDMA, InfiniBand

AI focus

Builds infrastructure for fault-tolerant, high-performance distributed GPU training.

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 5, 2026 (UTC)