Drimva

Crystal Dynamics

3D Art Intern [Spring 2027]

Remote/Flexible - United States +1 · Remote · Internship · Posted Oct 22, 2026

Location
Remote/Flexible - United States
DNP-BoB
Education
Relevant degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or a related field; graduated in 2026.
Visa sponsorship
Must be legally eligible to work in the United States.

About the job

A 12-week 3D art internship contributing to active AAA game projects through environment art production and in-engine implementation.

What you'll do

  • Participate in the 3D art pipeline, including modeling, sculpting, UVs, texturing, material creation, mesh optimization, and in-engine implementation.
  • Assist with world building, set dressing, and environment creation in Unreal Engine.
  • Polish existing assets, help fix issues, and support artists with other art production tasks.

What they ask for

  • Graduated from a college or university program in 2026 with a degree in a listed or related field.
  • Available to work full-time, 40 hours per week, during core business hours from February 1 to April 23, 2027, including the first week onsite in San Carlos, CA.
  • Legally eligible to work in the United States.
  • Submit a complete application with a resume, cover letter, and portfolio link.

Nice to have

  • Portfolio demonstrating foundational environment art skills, such as 3D art, composition, lighting, material definition, color theory, or PBR.
  • Industry-standard software or engine exposure, or involvement in game jams, personal projects, or group projects.

Pay

$20 — $23 USD per hour (base hourly rate)

Tools

Unreal Engine, Unreal Engine 5, ZBrush, Blender, Substance Painter/Designer

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 5, 2026 (UTC)