Drimva

Crystal Dynamics

Presentation Design Intern [Spring 2027]

Remote/Flexible - United States +1 · Remote · Internship · Posted Oct 27, 2026

Location
Remote/Flexible - United States
DNP-TR (12)
Education
Relevant degree; applicants must have graduated in 2026.
Visa sponsorship
Must be legally eligible to work in the United States.

About the job

Implements existing animation assets in Unreal Engine to support in-game scenes and presentations for active game projects.

What you'll do

  • Select animations from the studio’s existing library to meet scene requirements.
  • Set up and connect existing animations in scenes, following creative direction and established workflows.
  • Review scene playback, troubleshoot implementation issues, and incorporate feedback on timing, pacing, and presentation.

What they ask for

  • Graduated from a college or university program in 2026.
  • Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or a related field.
  • Available to work full-time, 40 hours per week during core business hours, February 1–April 23, 2027, including the first week onsite in San Carlos, California.
  • Legally eligible to work in the United States; submit a resume, cover letter, and portfolio link.

Nice to have

  • Portfolio showing foundational in-engine animation implementation or cinematic presentation skills.
  • Exposure to industry-standard development software, tools, and engines.

Pay

$20–$23 USD per hour (base hourly rate)

Tools

Unreal Engine

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 5, 2026 (UTC)