Drimva

Dedalus Labs

Systems Engineer Intern

San Francisco · On-site · Internship · Posted Jul 2, 2026

Experience
No specific number of years stated; prior production ownership is not required.

About the job

Improve Dedalus Labs’ control plane or Rust virtual machine monitor through scoped bug fixes, code simplification, tests, tooling, and performance work.

What you'll do

  • Investigate and fix bugs, papercuts, and focused performance bottlenecks in existing systems.
  • Improve tests and tooling, and implement runtime or storage changes with attention to recovery and resource cleanup.
  • Deliver scoped work with code, tests, an explanation of decisions, and a useful handoff.

What they ask for

  • Build and debug software in Rust, Go, C, C++, or a similar language.
  • Working understanding of memory, concurrency, data structures, and relevant operating-system behavior.
  • Show a project you understand well, including a difficult bug or investigation and your personal contribution.
  • Attend in person in San Francisco for the agreed internship term.

Nice to have

  • Rust.
  • Experience with storage engines, networking tools, runtimes, compilers, operating-system components, or performance investigations.

Pay

USD $30-$40 per hour (off-cycle internship); USD $45-$50 per hour (summer internship)

Tools

Rust, Go, C, C++

AI focus

Use AI coding tools where helpful; interns must understand, test, and correct the resulting code.

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 4, 2026 (UTC)