Drimva

Eka Robotics

Research Engineer – Simulation

Boston Area · On-site · Full-time · Posted Apr 20, 2026

Education
Bachelor’s degree or higher in Computer Science, Robotics, Engineering, or a related field.

About the job

Develops and scales physics-based robotics simulation systems for training, improving simulator performance and the realism of contact-rich environments.

What you'll do

  • Evaluate and extend physics engines, and optimize GPU-based simulators for large training workloads.
  • Improve realism in contact-rich manipulation environments.
  • Build tools and workflows to validate, tune, and optimize physical and visual assets.

What they ask for

  • Bachelor’s degree or higher in Computer Science, Robotics, Engineering, or a related field.
  • Strong C++ and Python programming skills.
  • Hands-on experience with physics engines.
  • Demonstrated ability to build and scale high-performance, physics-based simulation environments.

Nice to have

  • Expertise in dynamics, contact mechanics, FEA, numerical stability, or the simulation stack; knowledge of GPU acceleration and robotics model formats.
  • Experience with reinforcement learning, differentiable physics, neural simulation models, contact-rich manipulation, legged locomotion, or deploying simulation-trained policies on hardware.

Tools

C++, Python, MuJoCo, Newton, FEA, URDF, SDF, USD

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 5, 2026 (UTC)