Embedding VC
Member of Technical Staff - Simulation Engineer
San Francisco Bay Area · On-site · Staff · Full-time · Posted Jul 27, 2026
About the job
Build high-fidelity robotics simulation systems and infrastructure for robot learning, evaluation, synthetic data generation, and sim-to-real transfer.
What you'll do
- Develop simulation environments, workflows, and reusable tools for robotics training and evaluation.
- Model and calibrate robot dynamics, sensors, physics, and environmental interactions to improve sim-to-real transfer.
- Build and optimize production simulation infrastructure, including synthetic data pipelines and robotics benchmarks.
What they ask for
- Experience building robotics simulation systems for robotics, autonomy, embodied AI, or physical AI.
- Experience with robotics simulators such as Isaac Sim, MuJoCo, PyBullet, Gazebo, Drake, or equivalent.
- Understanding of robot dynamics, physics simulation, sensor modeling, and sim-to-real transfer.
- Strong software engineering skills in Python, C++, or similar languages, including production-quality, reliable, maintainable, and well-tested software.
Nice to have
- Experience with NVIDIA Isaac Sim or Omniverse.
- Experience generating synthetic data, domain randomization, procedural environments, ROS2, or simulation performance optimization.
Tools
Isaac Sim, MuJoCo, PyBullet, Gazebo, Drake, Python, C++, ROS2
AI focus
Build simulation environments and infrastructure for robotics and embodied AI learning, evaluation, synthetic data generation, and sim-to-real transfer.
Model-written summary · the original posting is authoritative