Epic Games
Tech Art Intern
Cary,North Carolina,United States +1 · Internship · Posted Aug 19, 2026
- Location
- Cary,North Carolina,United States
Cary, North Carolina, United States - Education
- Currently enrolled in, or recently graduated from, a Technical Art, Computer Science, Digital Media, or Game Development program, or a portfolio strong enough to stand in for one.
- Visa sponsorship
- Applicants must be legally authorized to work in the posting location for the duration of the internship.
About the job
Supports the Rocket League team by building content pipeline tools, authoring real-time materials, and optimizing assets and scenes for playable builds.
What you'll do
- Build small tools and scripts to automate artists’ workflows.
- Profile and optimize arenas and assets, including draw calls, overdraw, texture memory, LODs, and vertex budgets.
- Create real-time materials and shaders, and take assets from 3D packages through optimized in-engine setups.
What they ask for
- Scripting experience in Python, C#, or a DCC scripting API.
- Hands-on experience with at least one of Maya, 3ds Max, or Blender, and the Substance suite.
- Working knowledge of Unreal Engine and real-time rendering fundamentals.
- Portfolio or reel showing technical art work.
Nice to have
- Experience with Unreal Insights, RenderDoc, PIX, HLSL, or Houdini.
- Experience shipping to mobile or console.
Tools
Python, UEFN/Verse, Maya, Blender, Substance, Unreal Engine, C#, HLSL
Model-written summary · the original posting is authoritative