Drimva

Fab2

Rust Software Engineering Intern, Chip Design Tools - Winter

$114K–$131K

Austin +1 · On-site · Internship · Posted Aug 28, 2026

Location
Austin
San Francisco Office
Visa sponsorship
Visa sponsorship

About the job

Build and ship full-stack Rust features for Studio, Fab2’s browser-based collaborative platform for chip design.

What you'll do

  • Own major application features from design through shipping across the stack.
  • Build interactive editing tools, collaborative document and sync systems, GPU rendering, and streaming simulation features.
  • Help develop adjacent capabilities such as plugins, scripting, and fabrication integrations.

What they ask for

  • Strong Rust, or serious C++/systems experience and clear curiosity to learn Rust.
  • Solid systems fundamentals in memory, performance, and concurrency; experience profiling and improving slow software.
  • A portfolio and a track record of building non-trivial software from scratch that you can explain end to end.

Nice to have

  • Background in games, engines, or real-time software; experience with distributed systems, geometry, graphics, or visualization.
  • Some electrical engineering knowledge or experience with deep applications such as CAD tools, DAWs, or game engines.

Pay

USD $114,000–$131,000 annualized base salary equivalent; USD $114K – $131K base salary

Tools

Rust, WebAssembly, Bevy's ECS, wgpu, Axum, PostgreSQL, WebGPU

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 4, 2026 (UTC)