Drimva

Fab2

Software Engineer, Rust

$105K–$170K

Austin · On-site · Full-time · Posted May 29, 2026

Education
BS in Computer Science, Computer Engineering, or equivalent practical experience.
Visa sponsorship
Visa Sponsorship

About the job

Build production Rust software for semiconductor fabrication equipment, controlling tool processes and supporting calibration, diagnostics, telemetry, and operations.

What you'll do

  • Develop real-time Linux applications and finite state machines for equipment control and process automation.
  • Build data acquisition, telemetry, metrology, computer vision, image processing, gRPC APIs, and operational interfaces.
  • Own major features end-to-end with hardware and process engineering partners.

What they ask for

  • BS in Computer Science, Computer Engineering, or equivalent practical experience.
  • Strong Rust proficiency for systems-level Linux applications and hands-on Python experience in data analysis, computer vision, diagnostics, or scientific computing.
  • Track record shipping Linux application software, including daemons, services, IPC, and real-time or near-real-time systems.
  • Solid operating systems fundamentals; familiarity with gRPC and protobuf or comparable frameworks; experience across projects, technical domains, and engineering disciplines.

Nice to have

  • Background in semiconductors, industrial automation, manufacturing, or other hardware-intensive domains.
  • Familiarity with embedded Linux (Yocto or Buildroot), performance profiling, FMEA, or microcontroller firmware.

Pay

$105,000 – $170,000 USD base salary; $105K – $170K USD (unspecified compensation type)

Tools

Rust, Linux, Python, gRPC, Protocol Buffer, Yocto, Buildroot

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 4, 2026 (UTC)