Field AI
3D/AR/VR Software Engineer
$120K–$180K
Boston, MA · On-site · Full-time · Posted Sep 6, 2026
- Education
- Bachelor’s or Master’s degree in Computer Science, Human-Computer Interaction, Game Development, Creative Technology, Design, Robotics, Electrical Engineering, or a related field.
About the job
Build and support AR/VR applications that let users supervise, manipulate, and control humanoid robots, integrating the interfaces with robotic systems and deploying them in real-world settings.
What you'll do
- Design, prototype, evaluate, and implement 3D interaction workflows for humanoid robot supervision and control.
- Integrate AR/VR applications with robot systems and optimize end-to-end operation across headsets, networks, computing infrastructure, and hardware.
- Turn prototypes into maintainable, reliable applications; develop deployment and testing workflows and improve systems based on field use.
What they ask for
- Strong programming skills in C#, C++, or another relevant language.
- Experience designing, implementing, testing, and maintaining production-quality software.
- Experience with Unity, Unreal, git, containers, build systems, and continuous-integration workflows.
- Experience with Meta Quest, Apple, Varjo, or comparable headsets.
Nice to have
- Experience with robots or integrating software with physical systems, sensors, or real-time processes.
- Experience with teleoperation, safety-critical interfaces, user studies, AR/VR haptics, or ATAK integration.
Pay
USD 120,000–180,000 (per-year-salary) — base salary
Tools
C#, C++, Unity, Unreal, git, containers, Meta Quest, Varjo
Model-written summary · the original posting is authoritative