Genesis AI
Simulation Infrastructure
Bay Area · On-site · Full-time · Posted Apr 30, 2026
- Experience
- Extensive experience in physics simulation; no number of years stated.
About the job
Builds simulation infrastructure and pipelines to support robotics model development, evaluation, and iteration, including work to bridge simulation and real-world robotics.
What you'll do
- Design systems to create, run, and manage simulation workloads across tasks, environments, and robots.
- Develop reusable environment frameworks, task interfaces, and tools for reliable, observable simulation workflows.
- Collaborate with policy training and asset generation teams on sim-to-real and real-to-sim pipelines.
What they ask for
- Demonstrated excellence in physics simulation engineering.
- Extensive experience in physics simulation; rigid body simulation and FEM expertise preferred.
- Proficiency in CUDA and GPU programming.
- Ability to take ownership, solve problems independently, and contribute a robotics researcher or engineer’s perspective to user experience.
Nice to have
- Experience with closed-loop or log-replay evaluation at scale.
- Experience with robotics simulation tools, synthetic data, scene generation, asset pipelines, sim-to-real, robotics benchmarks, or embodied robotics systems.
Tools
CUDA, GPU, genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo
AI focus
Supports robotics model development and evaluation and helps bridge the sim-to-real gap; the posting also mentions building general-purpose Physical AI.
Model-written summary · the original posting is authoritative