Drimva

Genesis AI

Simulation Infrastructure

Bay Area · On-site · Full-time · Posted Apr 30, 2026

Experience
Extensive experience in physics simulation; no number of years stated.

About the job

Builds simulation infrastructure and pipelines to support robotics model development, evaluation, and iteration, including work to bridge simulation and real-world robotics.

What you'll do

  • Design systems to create, run, and manage simulation workloads across tasks, environments, and robots.
  • Develop reusable environment frameworks, task interfaces, and tools for reliable, observable simulation workflows.
  • Collaborate with policy training and asset generation teams on sim-to-real and real-to-sim pipelines.

What they ask for

  • Demonstrated excellence in physics simulation engineering.
  • Extensive experience in physics simulation; rigid body simulation and FEM expertise preferred.
  • Proficiency in CUDA and GPU programming.
  • Ability to take ownership, solve problems independently, and contribute a robotics researcher or engineer’s perspective to user experience.

Nice to have

  • Experience with closed-loop or log-replay evaluation at scale.
  • Experience with robotics simulation tools, synthetic data, scene generation, asset pipelines, sim-to-real, robotics benchmarks, or embodied robotics systems.

Tools

CUDA, GPU, genesis-world, Isaac Sim, MuJoCo, Newton, Drake, Gazebo

AI focus

Supports robotics model development and evaluation and helps bridge the sim-to-real gap; the posting also mentions building general-purpose Physical AI.

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 5, 2026 (UTC)