Drimva

Google

Industrial Design Lead, Google Beam

Mountain View, CA, USA · Full-time · Posted Oct 16, 2026

Experience
6 years; no alternatives stated.
Education
Bachelor’s degree in Industrial Design, Architecture, Media Arts and Sciences, Product Design, or equivalent practical experience.

About the job

Leads industrial design for Google Beam, developing communication hardware, spatial environments, and prototypes from concept through manufacturing validation.

What you'll do

  • Drive end-to-end industrial design and factory-floor tooling validation for reference designs.
  • Design and fabricate physical environments, custom furniture, telepresence booths, and event installations.
  • Use generative AI and digital visualization workflows for concept exploration, user testing, and design storytelling; partner across teams and mentor designers and researchers.

What they ask for

  • Bachelor’s degree in Industrial Design, Architecture, Media Arts and Sciences, Product Design, or equivalent practical experience.
  • 6 years of industrial design experience shipping mass-produced consumer electronics hardware end-to-end, including CAD, CMF, DFM, and factory-floor tooling.
  • Experience building functional prototypes, appearance models, and reference specifications for ODM or OEM partners.
  • Resume must include a portfolio or website link showcasing end-to-end hardware realization and cross-disciplinary projects.

Nice to have

  • Experience in high-ambiguity 0-to-1 AI startups or research labs after foundational mass-production experience at a tier-1 consumer hardware organization.
  • Multidisciplinary portfolio spanning spatial/interior architecture, event and installation design, 3D motion graphics, and video compositing/VFX; fluency with Generative AI workflows.

Pay

$188000 - $274000 (USD) base salary; + 20% bonus target + equity + benefits

Tools

3D CAD, Generative AI, Unreal, Unity, 3D motion graphics, video compositing/VFX

AI focus

Integrate Generative AI tools into concept exploration, visualization, prototyping, user-testing stimuli, and design storytelling.

Model-written summary · the original posting is authoritative

First seen Oct 21, 2026 · Last verified Nov 5, 2026 (UTC)