Hyperbolic
Member of Technical Staff - Platform
San Francisco, CA · Staff · Full-time · Posted Mar 31, 2026
About the job
Designs and builds the control plane that unifies GPU resources from multiple vendors into a programmable marketplace for developers.
What you'll do
- Design tenant management, resource lifecycle APIs, identity and access controls, billing, and quota frameworks.
- Create multi-cloud abstractions and developer workflows for accessing GPU resources.
- Build robust, scalable distributed control-plane services, including compliance, policy enforcement, and governance capabilities.
What they ask for
- Expertise designing and building control planes for cloud, developer, or infrastructure platforms.
- Expert-level Go (Golang) skills and experience building and operating production distributed systems and infrastructure services.
- Strong API design experience, including RESTful APIs, resource lifecycles, versioning, and multi-cloud abstractions.
- Experience with multi-tenancy, identity and access management, policy systems, and production-grade platform services.
Nice to have
- Knowledge of Kubernetes control plane architecture, CRDs, and operator patterns.
- Experience with billing and metering, service mesh or API gateways, security and compliance, or open-source infrastructure projects.
Tools
Go (Golang), RESTful APIs, Kubernetes, CRDs
AI focus
Builds the platform control plane for a GPU marketplace and AI inference cloud; no direct AI model development is specified.
Model-written summary · the original posting is authoritative