Drimva

Insomniac Games

Audio Design Intern- Undergraduate or Master's

United States, Burbank, CA +1 · Internship · Posted Oct 20, 2026

Location
United States, Burbank, CA
USA-CA-Burbank
Experience
Six to twelve months of related experience and/or training is an alternative to current enrollment in a relevant college or university program.
Education
Undergraduate or Master's; currently enrolled at an accredited university, with expected graduation between May 2026 and December 2029.
Visa sponsorship
Applicants must be authorized to work for any employer in the United States and must not require work visa sponsorship from SIE now or in the future.

About the job

Design, edit, and implement sound effects for video games while learning audio production and implementation from the Insomniac Games Audio team.

What you'll do

  • Create and edit sound effects that support gameplay and player experience.
  • Integrate sound effects into games, tag animations with audio, and script effects using Wwise and internal tools.
  • Collaborate with the Audio team and learn audio production, editing, and implementation.

What they ask for

  • Currently enrolled at a college or university focused on audio production, recording, or engineering, or have six to twelve months of related experience and/or training.
  • Understanding of signal flow, audio production, editing, and mastering.
  • Familiarity with audio production and editing software such as Pro Tools or Sound Forge.
  • Expected graduation between May 2026 and December 2029 from an accredited university; able to work the full 12-week internship during one of the listed periods.

Nice to have

  • Experience in game development.
  • Experience with field recording and microphone setups, dialogue editing, sound effect creation and editing, post-processing, or Wwise or other middleware.

Pay

$36.50 — $40.25 USD (base pay; fixed hourly internship rate)

Tools

Wwise, Pro Tools, Sound Forge

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 6, 2026 (UTC)