Insomniac Games
Gameplay Programming Intern - Undergraduate
United States, Burbank, CA +2 · Remote · Internship · Posted Oct 19, 2026
- Location
- United States, Burbank, CA
United States, Remote
USA-CA-Burbank - Experience
- Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.
- Education
- Currently pursuing a BS/BSE in Computer Science or Computer Engineering; students majoring in Physics or Math with computer programming experience will also be considered.
- Visa sponsorship
- Applicants must be authorized to work for any employer in the United States and must not require work visa sponsorship from SIE now or in the future to maintain their work authorization.
About the job
Supports the Gameplay Programming team by developing, improving, and debugging gameplay features and systems in C++ for video games.
What you'll do
- Develop gameplay features and systems, including controls, cameras, characters, interactive objects, enemy behaviors, and player abilities.
- Contribute to platform features, trophies, and visual effects; investigate and fix bugs.
- Collaborate with and learn from experienced programmers through team projects and mentorship.
What they ask for
- Currently pursuing an undergraduate degree; eligible fields include Computer Science, Computer Engineering, Physics, or Math with computer programming experience.
- Ability to program in C++.
- Expected graduation between May 2026 and December 2029 from an accredited university.
- Available for the full 12-week internship during one of the listed periods.
Nice to have
- Six to twelve months of related experience and/or training is beneficial but not required.
Pay
$41.50 — $50 USD (intern pay range; fixed hourly pay rate)
Tools
C++
Model-written summary · the original posting is authoritative