Insomniac Games
Lighting Intern- Undergraduate
United States, Burbank, CA +1 · Internship · Posted Oct 20, 2026
- Location
- United States, Burbank, CA
USA-CA-Burbank - Experience
- Six to twelve months of related experience and/or training is an alternative to currently pursuing a relevant B.F.A.
- Education
- Currently pursuing a B.F.A. in Computer Art, Illustration, Game Design, or Product Design.
- Visa sponsorship
- Applicants must be authorized to work for any employer in the United States and must not require work visa sponsorship from SIE now or in the future.
About the job
Creates, refines, and optimizes lighting for game environments, cinematics, and characters while supporting AAA game production and learning professional workflows.
What you'll do
- Create and refine lighting for environments, cinematics, and characters; polish and optimize existing lighting.
- Prepare content and document lighting workflows; collaborate with the lighting department to deliver work on schedule.
- Apply rendering techniques and workflows while contributing to assigned game development projects.
What they ask for
- Currently pursuing a B.F.A. in Computer Art, Illustration, Game Design, or Product Design, or have six to twelve months of related experience and/or training.
- Strong foundational art skills and understanding of lighting principles.
- Proficiency in lighting and rendering using Maya or similar game engine packages such as Unreal.
- Eligible students must expect to graduate between May 2026 and December 2029, be available for the full 12-week internship, and work during one of the stated internship periods.
Pay
$36.50 — $36.50 USD (base pay; fixed hourly internship rate)
Tools
Maya, Unreal
Model-written summary · the original posting is authoritative