Insomniac Games
Staff Hero Designer
$148K–$222K
United States, Remote +1 · Remote · Staff · Full-time · Posted Sep 28, 2026
- Location
- United States, Remote
USA-CA-Burbank - Experience
- Eight or more years of professional game design experience; at least one shipped title as a primary design owner of player combat and/or overall player-character systems.
- Education
- Bachelor’s degree or equivalent.
About the job
Leads the design, hands-on implementation, and polish of playable hero characters, including their combat, movement, abilities, and other player systems.
What you'll do
- Owns the creative vision and delivery of one or more playable characters, from prototyping through polish.
- Implements and tunes gameplay using internal tools and scripting, collaborating across disciplines and leading development pods.
- Sets player-character standards, reviews work, mentors designers, and coordinates iteration, milestones, and feedback.
What they ask for
- At least one shipped title as primary design owner of player combat and/or overall player-character systems.
- Proven expertise creating, tuning, and polishing player movement, combat, controls, and gameplay balance.
- High proficiency with modern game engines and proven experience scripting, prototyping, and directly iterating gameplay systems.
- Bachelor’s degree or equivalent.
Nice to have
- Experience in 3D layout.
- Experience with animation tools or programming languages.
Pay
$148,000 — $222,000 USD (base pay range; Seattle example)
Tools
Unreal, Unreal Engine, Unity, Maya, Microsoft Office Suite, Miro, Confluence
Model-written summary · the original posting is authoritative