Drimva

Insomniac Games

Staff Hero Designer

$148K–$222K

United States, Remote +1 · Remote · Staff · Full-time · Posted Sep 28, 2026

Location
United States, Remote
USA-CA-Burbank
Experience
Eight or more years of professional game design experience; at least one shipped title as a primary design owner of player combat and/or overall player-character systems.
Education
Bachelor’s degree or equivalent.

About the job

Leads the design, hands-on implementation, and polish of playable hero characters, including their combat, movement, abilities, and other player systems.

What you'll do

  • Owns the creative vision and delivery of one or more playable characters, from prototyping through polish.
  • Implements and tunes gameplay using internal tools and scripting, collaborating across disciplines and leading development pods.
  • Sets player-character standards, reviews work, mentors designers, and coordinates iteration, milestones, and feedback.

What they ask for

  • At least one shipped title as primary design owner of player combat and/or overall player-character systems.
  • Proven expertise creating, tuning, and polishing player movement, combat, controls, and gameplay balance.
  • High proficiency with modern game engines and proven experience scripting, prototyping, and directly iterating gameplay systems.
  • Bachelor’s degree or equivalent.

Nice to have

  • Experience in 3D layout.
  • Experience with animation tools or programming languages.

Pay

$148,000 — $222,000 USD (base pay range; Seattle example)

Tools

Unreal, Unreal Engine, Unity, Maya, Microsoft Office Suite, Miro, Confluence

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 6, 2026 (UTC)