Intel
GPU Design Verification Engineer
$122K–$200K
US, California, Folsom +1 · Full-time · Posted Oct 27, 2026
- Location
- US, California, Folsom
US, California, Santa Clara - Experience
- Bachelor's degree plus 4+ years of relevant experience, or Master's degree plus 3+ years, or PhD with no prior professional experience.
- Education
- Bachelor's degree in Electrical Engineering, Computer Engineering, Computer Science, or related field; Master's or PhD also accepted.
About the job
Verifies GPU graphics components against microarchitecture specifications through verification planning, test development, debugging, simulation, and cross-functional collaboration.
What you'll do
- Define and execute verification plans, test benches, and validation methods; develop verification environments and close functional coverage.
- Debug pre-silicon failures through root cause analysis and corrective action; run simulations and analyze power, timing, and coverage metrics.
- Collaborate with architecture, design, and physical teams, and maintain verification infrastructure and documentation.
What they ask for
- System Verilog and UVM for verification environments.
- Developing feature verification test benches and achieving functional coverage closure.
- Pre-silicon debugging, including issue replication and resolution.
- Scripting languages such as Python.
Nice to have
- Knowledge of GPU architecture and 3D graphics pipelines; industry-standard frontend design and verification tools and methodologies.
- Exposure to CXL, AXI, or PCIe; assertion-based verification; or emulator/FPGA pre-silicon validation.
Pay
$122,440.00-200,340.00 USD (target compensation; the posting does not specify base salary or total pay)
Tools
System Verilog, UVM, Python, CXL, AXI, PCIe, FPGA
AI focus
Verifies graphics components used in integrated, discrete, and data center AI applications.
Model-written summary · the original posting is authoritative