Intel
GPU Software Development Engineer
$129K–$245K
US, California, Folsom +1 · Full-time · Posted Oct 21, 2026
- Location
- US, California, Folsom
US, Oregon, Hillsboro - Experience
- Bachelor's degree route: 3+ years of relevant experience. Master's degree route: 3+ months of educational or work experience.
- Education
- Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related STEM field; or a Master's degree in the same field.
- Visa sponsorship
- See Intel U.S. Immigration Sponsorship Information.
About the job
Develops, validates, debugs, and optimizes GPU software and supports post-silicon platform bring-up across graphics, media, AI, and compute workloads.
What you'll do
- Develop and maintain GPU software, tests, automation, and debug tools using Python.
- Support post-silicon bring-up and validation; investigate hardware, software, and system-level issues.
- Analyze workloads and use debugging, profiling, and validation to improve functionality, reliability, performance, and power efficiency.
What they ask for
- Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related STEM field with 3+ years of relevant experience, or a Master's degree in the same field with 3+ months of educational or work experience.
- Programming in Python.
- Experience in GPU software development and/or GPU software validation.
- Experience with post-silicon validation, silicon bring-up, or hardware/software debug activities.
Nice to have
- Experience with Windows operating systems and x86 CPU architecture.
- Experience with kernel-level, driver, or systems software development; GPU or graphics hardware/software architecture.
Pay
$128,880.00-245,160.00 USD (annual target compensation; base salary or total pay not specified)
Tools
Python, Windows, x86
AI focus
Develop, validate, and optimize GPU software and evaluate AI workloads on current and next-generation platforms.
Model-written summary · the original posting is authoritative