Drimva

Intel

Senior Unreal Engine Developer Technology Engineer

$174K–$285K

US, California, Folsom · Senior · Full-time · Posted Oct 23, 2026

Experience
5+ years in the stated areas; no alternatives stated.
Education
Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related technical discipline.
Visa sponsorship
The posting refers candidates to Intel U.S. Immigration Sponsorship Information but does not state a visa sponsorship policy.

About the job

Optimizes Unreal Engine graphics applications on Intel CPU and GPU platforms, partnering with developers and internal teams to solve performance issues and improve graphics technology.

What you'll do

  • Profile, debug, and optimize Unreal Engine applications and investigate graphics, rendering, threading, memory, and system performance bottlenecks.
  • Collaborate with game studios, industry partners, and Intel engineering teams to improve performance and identify platform opportunities.
  • Develop tools, samples, proof-of-concepts, and technical guidance; lead investigations and influence engineering decisions with data-driven analysis.

What they ask for

  • Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related technical discipline.
  • 5+ years in software engineering, graphics engineering, game engine development, performance engineering, or related fields.
  • 5+ years of experience developing software using C++ and working with Unreal Engine.
  • 5+ years of experience profiling, debugging, optimizing, or tuning software performance, and working with graphics rendering technologies, game engines, GPU software, or real-time visualization systems.

Nice to have

  • Experience with DirectX 12, Vulkan, Metal, or modern graphics APIs; Unreal Engine technologies such as Nanite, Lumen, or TSR; or shader development using HLSL, GLSL, or similar technologies.
  • Knowledge of GPU architecture, graphics drivers, compiler technologies, or graphics software stacks; experience optimizing AAA games or supporting developers and presenting technical content.

Pay

$173,660.00-284,580.00 USD (total compensation)

Tools

Unreal Engine, C++, DirectX 12, Vulkan, Metal, Nanite, Lumen, TSR

Model-written summary · the original posting is authoritative

First seen Oct 24, 2026 · Last verified Nov 4, 2026 (UTC)