Drimva

Liquid AI

Member of Technical Staff - Distributed Training Engineer

San Francisco · Hybrid · Staff · Full-time · Posted Jul 29, 2025

About the job

Build and optimize distributed training infrastructure for Liquid AI’s foundation models, focusing on performance, reliability, and large-scale GPU training.

What you'll do

  • Design and build systems for fast, reliable large-scale training on GPU clusters.
  • Tune parallelism, sharding, communication, data loading, and checkpointing to improve training efficiency and recovery.
  • Create monitoring, profiling, and debugging tools to diagnose training performance and stability issues.

What they ask for

  • Hands-on experience building distributed training infrastructure using PyTorch Distributed DDP/FSDP, DeepSpeed ZeRO, or Megatron-LM TP/PP.
  • Experience diagnosing performance bottlenecks and failures, including profiling, NCCL/collectives issues, hangs, OOMs, and stragglers.
  • Understanding of hardware accelerators and networking topologies.
  • Experience optimizing data pipelines for ML workloads.

Nice to have

  • MoE (Mixture of Experts) training experience, large-scale distributed training (100+ GPUs), or open-source contributions to training infrastructure projects.

Tools

PyTorch Distributed DDP/FSDP, DeepSpeed ZeRO, Megatron-LM TP/PP, NCCL

AI focus

Build and optimize infrastructure for training Liquid Foundation Models, including support for evolving architectures and multimodal datasets.

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 5, 2026 (UTC)