Drimva

Mecka AI

Research Engineer, Simulation & World Models

$170K–$300K

New York +1 · Hybrid · Full-time · Posted Oct 7, 2026

Location
New York
San Francisco

About the job

Build and scale physics-based robot simulation and learned or hybrid world models for training, evaluating, and transferring embodied agents to real-world systems.

What you'll do

  • Build simulation environments that model robots, sensors, objects, contacts, materials, and dynamics.
  • Develop scalable pipelines for parallel rollouts, synthetic data, policy training, and evaluation; improve fidelity and sim-to-real transfer.
  • Build learned or hybrid world models for prediction, planning, and control, and turn prototypes into reusable tools.

What they ask for

  • Deep experience building and debugging physics-based simulation with MuJoCo, Isaac Sim, or comparable platforms.
  • Strong reinforcement learning and embodied AI fundamentals.
  • Experience with learned dynamics, latent world models, or hybrid physics-learning systems.
  • Strong Python and C++ systems skills, with ability to build scalable, reproducible tools.

Nice to have

  • Simulation or training infrastructure used at scale by a robotics or embodied AI research team.
  • Demonstrated sim-to-real transfer, or published/open-source work in world models, differentiable or GPU-accelerated simulation, or model-based reinforcement learning.

Pay

$170K – $300K (base salary)

Tools

MuJoCo, Isaac Sim, Python, C++

AI focus

Develop and use learned or hybrid world models and simulation to train, evaluate, and improve prediction, planning, control, and sim-to-real transfer for robots and embodied agents.

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 5, 2026 (UTC)