Niantic Spatial
Senior Computer Vision Engineer, Embodied AI
$230K–$255K
San Francisco, CA · Hybrid · Senior · Full-time · Posted Sep 23, 2026
- Experience
- 5+ years of computer vision experience; bachelor's degree or equivalent.
- Education
- Bachelor's degree or equivalent.
About the job
Productionize 3D scene-understanding capabilities that turn reconstructed environments into reliable semantic representations for embodied AI training, simulation, and customer workflows.
What you'll do
- Productionize perception research, including semantic and instance labeling, affordance prediction, and scene graph construction.
- Own output quality and build evaluation infrastructure, testing systems against real customer data and downstream requirements.
- Improve robustness, performance, throughput, and cost while collaborating with research, product, and engineering teams.
What they ask for
- 5+ years of computer vision experience and a bachelor's degree or equivalent.
- Significant experience building and operating production computer-vision, machine-learning, graphics, or data-processing systems.
- Hands-on scene-understanding experience and experience bringing 2D perception into 3D.
- Strong Python and PyTorch skills; practical knowledge of 3D geometry, camera models, coordinate frames, calibration, and metric scale.
Nice to have
- Experience with 3D reconstruction, photogrammetry, structure from motion, Gaussian splatting, neural rendering, or meshing.
- Experience with SLAM, visual positioning, localization, mapping, robotics, simulation, or embodied AI.
Pay
$229,500 to $255,000 per year (base salary)
Tools
Python, PyTorch, C++, GPU, cloud infrastructure
AI focus
Applied research and production engineering for embodied AI, focused on open-vocabulary perception, 3D scene understanding, semantic labeling, and scene graphs for simulation and policy learning.
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