Drimva

Niantic Spatial

Senior Computer Vision Engineer, Embodied AI

$230K–$255K

San Francisco, CA · Hybrid · Senior · Full-time · Posted Sep 23, 2026

Experience
5+ years of computer vision experience; bachelor's degree or equivalent.
Education
Bachelor's degree or equivalent.

About the job

Productionize 3D scene-understanding capabilities that turn reconstructed environments into reliable semantic representations for embodied AI training, simulation, and customer workflows.

What you'll do

  • Productionize perception research, including semantic and instance labeling, affordance prediction, and scene graph construction.
  • Own output quality and build evaluation infrastructure, testing systems against real customer data and downstream requirements.
  • Improve robustness, performance, throughput, and cost while collaborating with research, product, and engineering teams.

What they ask for

  • 5+ years of computer vision experience and a bachelor's degree or equivalent.
  • Significant experience building and operating production computer-vision, machine-learning, graphics, or data-processing systems.
  • Hands-on scene-understanding experience and experience bringing 2D perception into 3D.
  • Strong Python and PyTorch skills; practical knowledge of 3D geometry, camera models, coordinate frames, calibration, and metric scale.

Nice to have

  • Experience with 3D reconstruction, photogrammetry, structure from motion, Gaussian splatting, neural rendering, or meshing.
  • Experience with SLAM, visual positioning, localization, mapping, robotics, simulation, or embodied AI.

Pay

$229,500 to $255,000 per year (base salary)

Tools

Python, PyTorch, C++, GPU, cloud infrastructure

AI focus

Applied research and production engineering for embodied AI, focused on open-vocabulary perception, 3D scene understanding, semantic labeling, and scene graphs for simulation and policy learning.

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 5, 2026 (UTC)