Drimva

Niantic Spatial

Senior/Staff Product Engineer, Embodied AI

$207K–$265K

San Francisco, CA · Hybrid · Staff · Full-time · Posted Sep 30, 2026

Experience
6+ years of software engineering experience.
Education
Bachelor's degree in Computer Science or a related field, or equivalent practical experience.

About the job

Build and operate customer-facing products and integrations that make Niantic Spatial’s real-to-sim capabilities usable in embodied AI and autonomy workflows.

What you'll do

  • Own product APIs, UIs, packages, and documentation for autonomy teams.
  • Make scans and reconstructions interoperable with customer simulation tools and workflows.
  • Build and operate backend services, integrate with customers, improve reliability, and help shape the product roadmap.

What they ask for

  • 6+ years of software engineering experience.
  • Production web application and backend-service experience, including API design, data modeling, testing, observability, and reliability.
  • Shipped developer-facing products and production-depth experience with 3D asset formats or comparable binary formats.
  • Proficient in Python and TypeScript; experience with asynchronous workflows, long-running jobs, external integrations, and data-intensive systems.

Nice to have

  • Experience with robotics simulators or toolchains such as Isaac Sim, Isaac Lab, or MuJoCo, or OpenUSD.
  • Experience in geospatial, 3D, computer vision, graphics, robotics, or spatial computing; or visualization/asset management with React, Next.js, or Three.js.

Pay

$207,000 - $265,000 USD base salary

Tools

Python, TypeScript, Isaac Sim, Isaac Lab, MuJoCo, OpenUSD, React, Next.js

AI focus

Build the real-to-sim stack for embodied AI, helping autonomy teams address the sim-to-real gap in visual-spatial understanding.

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 5, 2026 (UTC)