NVIDIA
Agent Evaluation and Self-Improvement Engineer
$224K–$431K
US, CA, Santa Clara · Full-time · Posted Oct 16, 2026
- Experience
- 12+ years.
- Education
- BS or MS in Computer Science, Engineering, or related field (or equivalent experience).
About the job
Sets evaluation strategy and builds systems that test, measure, and support the self-improvement of NVIDIA’s autonomous agents.
What you'll do
- Build cross-harness evaluations and automated checks; use production traces to create evaluation cases and improvement signals.
- Develop sandboxed self-improvement loops and realistic enterprise environments for testing agent changes and end-to-end tasks.
- Measure multi-agent performance and calibrate evaluators, while detecting cheating and unauthorized access.
What they ask for
- BS or MS in Computer Science, Engineering, or a related field (or equivalent experience).
- 12+ years building large-scale systems, including evaluation systems for ML or agents and their data pipelines.
- Hands-on experience building and evaluating agents on an open or closed agent harness; solid grounding in experiment design.
- Experience setting technical direction across teams as a senior individual contributor; proficiency in Python, Go, Rust, or similar.
Nice to have
- Built self-improving agent systems, or shipped an agent benchmark, evaluation framework, or simulated test environment adopted by other teams.
- Experience detecting reward hacking or eval gaming, building oversight for systems that modify themselves, or creating domain evaluations such as for chip design or hardware verification.
Pay
224,000 USD - 356,500 USD base salary (Level 5); 272,000 USD - 431,250 USD base salary (Level 6)
Tools
Python, Go, Rust
AI focus
Builds evaluation systems and self-improvement loops for autonomous agents, including agent benchmarks, multi-agent assessment, and safeguards against eval gaming.
Model-written summary · the original posting is authoritative