NVIDIA
Manager, Compiler Engineering
$224K–$356K
US, OR, Hillsboro +2 · Manager · Full-time · Posted Mar 22, 2026
- Location
- US, OR, Hillsboro
US, CA, Remote
US, CA, Santa Clara - Experience
- 10+ overall years, including at least 4+ years of hands-on management.
- Education
- Degree in Computer Science, ECE, or equivalent experience; Ph.D. or Masters preferred.
About the job
Leads compiler and performance engineering teams developing and improving HPC compilers and GPU code generation.
What you'll do
- Manage and mentor compiler and performance engineers; set team objectives and meet schedules and goals.
- Establish and evolve organizational policies and procedures, and communicate team vision and development to senior management.
- Lead work on compiling HPC applications, measuring performance, and improving compiler performance and development methods.
What they ask for
- Degree in Computer Science, ECE, or equivalent experience.
- 10+ years of overall experience, including at least 4+ years of hands-on management.
- Strong software design fundamentals and deep understanding of compilers and programming languages.
- Knowledge of software engineering principles.
Nice to have
- Ph.D. or Masters.
- Contributions to LLVM or other open source projects; familiarity with GPU code generation, OpenMP, and OpenACC; or knowledge of compiler internals from front end to run-time environment.
Pay
224,000 USD - 356,500 USD (base salary)
Tools
GPU, Python, C++, Fortran, OpenACC, OpenMP, LLVM
AI focus
NVIDIA uses AI tools in its recruiting processes; the job itself does not state AI duties.
Model-written summary · the original posting is authoritative