Drimva

NVIDIA

Manager, Systems Software

$184K–$356K

US, CA, Santa Clara · Manager · Full-time · Posted Oct 29, 2026

Experience
8+ overall years of system software experience and 3+ years managing a team.
Education
Bachelor of Science in Computer Science, Computer Engineering, Electrical Engineering (or equivalent experience).

About the job

Leads a team developing GPU stress applications for system-level product validation, with responsibility for engineering execution, product quality, and production efficiency.

What you'll do

  • Prioritize and manage concurrent projects; recruit and develop engineers and future technical leaders.
  • Partner cross-functionally to develop GPU stress methodologies, investigate critical issues, and improve product quality and manufacturing efficiency.
  • Develop long-term team strategies and advance agent-driven software development workflows for hardware bringups.

What they ask for

  • Bachelor of Science in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience.
  • 8+ years of system software experience, including 3+ years managing a team.
  • Good programming skills in C/C++; understanding of software development principles and large code bases and deep driver stacks.
  • Solid understanding of computer architecture, operating systems, kernel drivers, and device programming; experience driving feature development, cross-functional alignment, and debugging.

Nice to have

  • Knowledge of memory, graphics, compute, high-speed interfaces, power management, GPU and system-level performance.
  • Prior project management experience or experience transitioning software workflows to agent-driven workflows.

Pay

184,000 USD - 287,500 USD (base salary, Level 2); 224,000 USD - 356,500 USD (base salary, Level 3)

Tools

C/C++

AI focus

Agentifying software development lifecycle for hardware bringups; NVIDIA also uses AI tools in its recruiting processes.

Model-written summary · the original posting is authoritative

First seen Oct 30, 2026 · Last verified Nov 4, 2026 (UTC)