NVIDIA
PhD Research Intern, Hardware and Systems Architecture - 2027
US, CA, Santa Clara · Internship · Posted Oct 12, 2026
- Experience
- At least one year of university or industrial research experience.
- Education
- Pursuing a PhD in a relevant discipline (CS, CE, EE, Physics, Math).
About the job
Conduct research in hardware, systems, and algorithms for future computing technologies, developing and evaluating prototypes, methods, and concepts that may inform products and publications.
What you'll do
- Research algorithms, hardware, and system software across areas including deep learning, robotics, databases, and general computing.
- Invent and evaluate new techniques and technologies through prototyping, simulation, modeling, and benchmarking.
- Develop technology visions and foundations for products 5–10 years in the future.
What they ask for
- Pursuing a PhD in a relevant discipline (CS, CE, EE, Physics, or Math).
- At least one year of university or industrial research experience in computer architecture or computer systems.
- Experience designing and evaluating research ideas through prototyping, simulation, modeling, or experimentation.
- Strong programming skills and ability to communicate research ideas, methods, and results clearly.
Nice to have
- C, C++, and Python programming.
- Research contributions to leading architecture and systems conferences; publications are a plus but not required.
Pay
38 USD - 94 USD per hour (intern hourly rate)
Tools
C, C++, Python
AI focus
Research includes deep learning, AI/ML systems, agentic techniques, and AI/systems co-design; the role also calls for learning and using AI tools for software development and system design.
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