Drimva

NVIDIA

Research Scientist, AI for Graphics and Gaming - New College Grad 2026

$168K–$264K

US, CA, Santa Clara · Full-time · Posted Jan 27, 2026

Education
Pursuing PhD in Computer Science/Engineering, Electrical Engineering, Applied Mathematics, or a related field (or equivalent experience).

About the job

Conducts generative AI research for graphics and gaming, develops and prototypes models, and works with teams to bring user-visible features into products.

What you'll do

  • Research and develop AI models for real-time graphics and interactive gaming experiences.
  • Train foundation models and build datasets and data pipelines for large-scale training.
  • Prototype real-time image, video, and 3D generation in game engines, and collaborate on shipping features.

What they ask for

  • Pursuing a PhD in Computer Science/Engineering, Electrical Engineering, Applied Mathematics, or a related field (or equivalent experience).
  • Deep learning experience in image/video generation, graphics, computer vision, or related fields, with a solid understanding of core DL fundamentals.
  • Experience training large models on multi-GPU clusters and building and debugging distributed training pipelines; strong proficiency in PyTorch required.
  • Track record of impactful research and shipped ideas, with strong communication and cross-functional collaboration skills.

Nice to have

  • Familiarity with GPU architecture, CUDA abstractions, and efficiency techniques such as distillation, pruning, and low-precision training/inference.
  • Background in graphics and experience with generative models, neural rendering, or reconstruction.

Pay

168,000 USD - 264,500 USD (base salary)

Tools

PyTorch, CUDA, GPU

AI focus

Generative AI research for graphics and gaming, including foundation models, real-time content generation, world models, LLM-driven gameplay, and AI-driven characters.

Model-written summary · the original posting is authoritative

First seen Oct 8, 2026 · Last verified Nov 6, 2026 (UTC)