NVIDIA
Security Research Engineer, AI Safety and Security Engineering
$224K–$431K
US, CA, Santa Clara +5 · Full-time · Posted Oct 20, 2026
- Location
- US, CA, Santa Clara
US, NC, Remote
US, NY, Remote
US, TN, Remote
US, FL, Remote
US, CA, Remote - Experience
- 12+ years in security research or software engineering.
- Education
- Bachelor's degree (or equivalent experience).
About the job
Develop and evaluate methods for validating software vulnerabilities and generating safe, verified patches for NVIDIA-internal targets.
What you'll do
- Develop techniques to confirm vulnerabilities are real and reachable, and approaches to generate and verify safe fixes.
- Define correctness, regression, and revalidation standards with reviewers.
- Research bounded vulnerability classes on internal targets and document evidence for independent review.
What they ask for
- Hands-on vulnerability research, fuzzing, program analysis, or secure development in C, C++, or Python.
- Rigor in assessing fix correctness and safety, including regression and behavior preservation.
- Comfort using AI-assisted tools for analysis and development.
Nice to have
- CVEs, advisories, or publications in vulnerability research.
- Experience building or extending fuzzers, static analyzers, or symbolic-execution tools; familiarity with LLM-based coding or analysis agents.
Pay
224,000 USD - 356,500 USD base salary (Level 5); 272,000 USD - 431,250 USD base salary (Level 6)
Tools
C, C++, Python
AI focus
Use AI-assisted workflows for analysis and development, while critically evaluating their outputs; advance AI-powered vulnerability validation and patching capabilities.
Model-written summary · the original posting is authoritative