Drimva

NVIDIA

Senior AI and Quant DevTech Engineer

$152K–$288K

US, CA, Santa Clara +1 · Senior · Full-time · Posted Aug 5, 2026

Location
US, CA, Santa Clara
US, NY, New York
Experience
5+ years of relevant work or research experience.
Education
Master’s or PhD in Computer Science, Computer Engineering, Electrical and Computer Engineering, or a related field.

About the job

Accelerates and optimizes AI, HPC, and financial workloads on modern CPU and GPU architectures, while influencing future platforms and sharing technical work with developers.

What you'll do

  • Design techniques to accelerate high-performance workloads at the intersection of AI, math, and financial systems.
  • Analyze, scale, and optimize AI and HPC workloads; profile and remove bottlenecks across algorithms, kernels, and systems.
  • Collaborate on future hardware, software, libraries, and programming models, and publish or present technical work.

What they ask for

  • Hands-on experience with CUDA and parallel programming; deep understanding of CPU/GPU architecture and performance.
  • Master’s or PhD in a related field.
  • Fluency in C/C++, a solid foundation in algorithms and software design, and excellent understanding of linear algebra.
  • Proven experience improving GPU performance of large-scale computational applications; strong communication, organizational, problem-solving, and prioritization skills.

Nice to have

  • Inference optimization and deploying optimized AI models in production.
  • Experience with TensorRT, TensorRT-LLM, cuTile, or optimizing machine learning methods such as decision trees, time-series models, and Monte Carlo simulations.

Pay

152,000 USD - 241,500 USD base salary (Level 3); 184,000 USD - 287,500 USD base salary (Level 4)

Tools

CUDA, C/C++, TensorRT, TensorRT-LLM, cuTile

AI focus

Accelerates and optimizes AI and machine-learning workloads, including inference and production model deployment.

Model-written summary · the original posting is authoritative

First seen Oct 8, 2026 · Last verified Nov 4, 2026 (UTC)