NVIDIA
Senior Compiler Engineer - Backend GPU
$152K–$242K
US, CA, Santa Clara +5 · Senior · Full-time · Posted Aug 13, 2026
- Location
- US, CA, Santa Clara
US, TX, Austin
US, TX, Remote
US, WA, Remote
US, CA, Remote
US, WA, Redmond - Experience
- 4+ years of compiler development, including 3+ years in LLVM code generation; preferred: 5+ years of relevant experience.
- Education
- B.S. or higher degree in Computer Science/Engineering or equivalent experience; Master’s or PhD preferred.
About the job
Design and develop an LLVM-based JIT compiler backend that generates high-performance machine instructions for NVIDIA GPUs.
What you'll do
- Guide design and implementation of the LLVM-based GPU backend JIT compiler.
- Develop compiler passes and optimizations balancing performance and compilation time.
- Collaborate with compiler, hardware, and application teams to improve systems and resolve issues.
What they ask for
- B.S. or higher in Computer Science/Engineering or equivalent experience.
- 4+ years of compiler development, including 3+ years of LLVM experience focused on code generation.
- Expertise in LLVM code generation and compiler performance analysis; strong C++ programming skills.
- Strong software engineering, communication, and documentation skills.
Nice to have
- Master’s or PhD, with 5+ years of relevant experience.
- GPU compiler optimization or code generation experience; CUDA, DirectX, or OpenGL/Vulkan application development.
Pay
152,000 USD - 241,500 USD (base salary)
Tools
LLVM, C++, GlobalISel, TableGen, LLVM IR, Machine IR (MIR), CUDA, DirectX
AI focus
The role develops GPU compiler software for graphics and compute; NVIDIA states that it uses AI tools in its recruiting processes.
Model-written summary · the original posting is authoritative