NVIDIA
Senior Compiler Engineer Infrastructure
$152K–$242K
US, CA, Santa Clara +5 · Senior · Full-time · Posted Aug 10, 2026
- Location
- US, CA, Santa Clara
US, TX, Austin
US, TX, Remote
US, WA, Remote
US, CA, Remote
US, WA, Redmond - Experience
- 3+ years working with large-scale, long-lived codebases, including refactoring and restructuring efforts.
- Education
- B.S., M.S., or Ph.D. in Computer Science, Computer Engineering, or related field (or equivalent experience)
About the job
Align NVIDIA’s internal compiler codebases with upstream open-source projects and build tools and workflows that improve compiler developer productivity.
What you'll do
- Synchronize downstream compiler code with open-source repositories through restructuring, refactoring, and upstreaming changes.
- Build automation, infrastructure, and workflows for rebasing, patch management, validation, and large-scale refactoring.
- Apply AI-assisted tools to improve code navigation, change analysis, refactoring, testing, and review workflows.
What they ask for
- Experience with open-source compiler frameworks.
- Excellent hands-on C++ programming skills.
- Solid understanding of compiler internals, including IRs, passes, build systems, and toolchains.
- Strong software engineering fundamentals focused on robust, maintainable developer infrastructure.
Nice to have
- Experience maintaining downstream forks or building developer productivity tools, CI infrastructure, or large-scale automation.
- Practical experience applying AI or ML tools to engineering workflows; GPU programming, CUDA, or parallel programming experience.
Pay
152,000 USD - 241,500 USD (base salary)
Tools
C++, LLVM, Clang, MLIR, CUDA
AI focus
Explore and apply AI-assisted tools to improve developer workflows, including code navigation, change analysis, refactoring assistance, testing, and review efficiency.
Model-written summary · the original posting is authoritative