Drimva

NVIDIA

Senior Compiler Engineer Infrastructure

$152K–$242K

US, CA, Santa Clara +5 · Senior · Full-time · Posted Aug 10, 2026

Location
US, CA, Santa Clara
US, TX, Austin
US, TX, Remote
US, WA, Remote
US, CA, Remote
US, WA, Redmond
Experience
3+ years working with large-scale, long-lived codebases, including refactoring and restructuring efforts.
Education
B.S., M.S., or Ph.D. in Computer Science, Computer Engineering, or related field (or equivalent experience)

About the job

Align NVIDIA’s internal compiler codebases with upstream open-source projects and build tools and workflows that improve compiler developer productivity.

What you'll do

  • Synchronize downstream compiler code with open-source repositories through restructuring, refactoring, and upstreaming changes.
  • Build automation, infrastructure, and workflows for rebasing, patch management, validation, and large-scale refactoring.
  • Apply AI-assisted tools to improve code navigation, change analysis, refactoring, testing, and review workflows.

What they ask for

  • Experience with open-source compiler frameworks.
  • Excellent hands-on C++ programming skills.
  • Solid understanding of compiler internals, including IRs, passes, build systems, and toolchains.
  • Strong software engineering fundamentals focused on robust, maintainable developer infrastructure.

Nice to have

  • Experience maintaining downstream forks or building developer productivity tools, CI infrastructure, or large-scale automation.
  • Practical experience applying AI or ML tools to engineering workflows; GPU programming, CUDA, or parallel programming experience.

Pay

152,000 USD - 241,500 USD (base salary)

Tools

C++, LLVM, Clang, MLIR, CUDA

AI focus

Explore and apply AI-assisted tools to improve developer workflows, including code navigation, change analysis, refactoring assistance, testing, and review efficiency.

Model-written summary · the original posting is authoritative

First seen Oct 15, 2026 · Last verified Nov 5, 2026 (UTC)