Drimva

NVIDIA

Senior DL Compiler Engineer -CUDA Tile

$152K–$242K

US, CA, Santa Clara +5 · Senior · Full-time · Posted Sep 9, 2026

Location
US, CA, Santa Clara
US, TX, Austin
US, OR, Remote
US, WA, Remote
US, CA, Remote
US, WA, Redmond
Experience
3+ years of relevant work or research experience.
Education
Bachelor’s, Master’s, or Ph.D. in Computer Science, Computer Engineering, or a related field (or equivalent experience).

About the job

Design and optimize compiler components for CUDA Tile, NVIDIA’s tile-based GPU programming model, across GPU architectures.

What you'll do

  • Design compiler transformations, MLIR dialects, and lowering passes.
  • Optimize tile-based kernel performance across NVIDIA GPU generations.
  • Contribute to public APIs, compiler techniques, and general software engineering.

What they ask for

  • Bachelor’s, Master’s, or Ph.D. in Computer Science, Computer Engineering, or a related field, or equivalent experience.
  • 3+ years of relevant work or research experience in compiler optimization, performance analysis, and IR design.
  • Excellent C/C++ programming and software design skills, including debugging, performance analysis, and test design.
  • Ability to work independently, define project goals and scope, and lead development; strong interpersonal skills for team collaboration.

Nice to have

  • Knowledge of CPU and/or GPU architecture; CUDA or OpenCL programming experience.
  • Experience with MLIR, LLVM, XLA, TVM, and deep learning models and algorithms.

Pay

152,000 USD - 241,500 USD (base salary)

Tools

CUDA Tile, CUDA, MLIR, C/C++, OpenCL, LLVM, XLA, TVM

AI focus

Develop compiler and performance technologies for GPUs used in deep learning workloads.

Model-written summary · the original posting is authoritative

First seen Oct 16, 2026 · Last verified Nov 5, 2026 (UTC)