Drimva

NVIDIA

Senior DL Compiler Engineer - CUDA Tile LPU

$152K–$242K

US, CA, Santa Clara +5 · Senior · Full-time · Posted Oct 6, 2026

Location
US, CA, Santa Clara
US, TX, Austin
US, OR, Remote
US, WA, Remote
US, CA, Remote
US, WA, Redmond
Experience
3+ years of relevant work or research experience.
Education
Bachelor’s, Master’s, or Ph.D. in Computer Science, Computer Engineering, or a related field (or equivalent experience).

About the job

Develop and optimize compiler support for CUDA Tile, a tile-based programming model for NVIDIA LPUs and GPU/LPU architectures.

What you'll do

  • Design compiler transformations, MLIR-based dialects, and lowering passes.
  • Optimize tile-based kernel performance across NVIDIA GPU and LPU generations.
  • Define public APIs and implement compiler and optimization techniques.

What they ask for

  • Bachelor’s, Master’s, or Ph.D. in Computer Science, Computer Engineering, or a related field (or equivalent experience).
  • 3+ years of relevant work or research experience in compiler optimization, performance analysis, and IR design.
  • Excellent C/C++ programming and software design skills, including debugging, performance analysis, and test design.
  • Ability to work independently, set project goals and scope, and lead development work.

Nice to have

  • Knowledge of CPU and/or GPU architecture; CUDA or OpenCL programming experience.
  • Experience with MLIR, LLVM, XLA, TVM, and deep learning models and algorithms.

Pay

152,000 USD - 241,500 USD (base salary)

Tools

CUDA Tile, MLIR, C/C++, CUDA, OpenCL, LLVM, XLA, TVM

AI focus

Develop compiler support and performance optimizations for deep learning workloads; NVIDIA also states that it uses AI tools in its recruiting processes.

Model-written summary · the original posting is authoritative

First seen Oct 16, 2026 · Last verified Nov 5, 2026 (UTC)