Drimva

NVIDIA

Senior Engineer - Quantum Error Correction Libraries

$184K–$356K

US, CA, Santa Clara +5 · Senior · Full-time · Posted Aug 24, 2026

Location
US, CA, Santa Clara
US, DC, Remote
US, WA, Remote
US, CA, Remote
US, NY, New York
US, MA, Remote
Experience
8+ years of relevant research or software-development experience.
Education
PhD or MS degree in Computer Science, Applied Mathematics, Physics, Electrical Engineering, or a related scientific or engineering field, or equivalent experience.

About the job

Develop software libraries and GPU-accelerated algorithms to simulate quantum error-correction workloads at scale.

What you'll do

  • Develop algorithms to accelerate QEC simulations and optimize them across GPU hardware generations.
  • Collaborate with NVIDIA teams and external researchers to understand use cases and develop quantum computing software.
  • Provide technical leadership and mentorship.

What they ask for

  • Excellent modern C++ and Python programming skills, including debugging and functional and performance testing.
  • Expert understanding of QEC and stabilizer formalism, plus strong understanding of noise models.
  • Track record translating mathematical or research algorithms into robust, reusable, documented software.
  • Strong communication and collaboration skills across research, engineering, and product teams.

Nice to have

  • Proficiency in near-Clifford or stabilizer simulation; knowledge of QEC codes, procedures, or decoders.
  • GPU software experience, distributed scaling experience, or familiarity with agentic or AI-supported development tools.

Pay

184,000 USD - 287,500 USD base salary (Level 4); 224,000 USD - 356,500 USD base salary (Level 5)

Tools

C++, Python, Stim, Qiskit Aer, PennyLane, Cirq, cuQuantum SDK, CUDA-Q

AI focus

Develops algorithms for quantum error-correction simulation. The posting also notes that NVIDIA uses AI tools in recruiting and identifies AI-supported development tools as a way to stand out.

Model-written summary · the original posting is authoritative

First seen Oct 16, 2026 · Last verified Nov 4, 2026 (UTC)